Casual Game8 min read

Dire Foes guide part 1

Gutier Lusquiños

Gutier Lusquiños

Dire Foes guide part 1

Dire Foes are miniature boxes with special narrative missions (downloadable for free on the Infinity website). A new way to play your favorite wargame.

These boxes normally include two Infinity characters from different enemy factions along with a neutral figure (HVT). 

Today we have 11 packs of Dire Foes, and that's why we want to do a recap from the first to the last box.

Missions can be downloaded for free here > Dire Foes Missions

If you open any of the mission files you will find:

  • Introduction and context of the mission

  • Objectives

  • Special rules of the scenery.

  • Deployment map

  • Mission operation (game guide and sequence) and end.

  • Narrative mode

  • Troop profiles of the miniatures included in the box

Some of the first mission boxes also contain high-quality prints of their illustrations and conceptual designs.


Below we summarize the contents of the Dire Foes packs organized by date of release, but that does not imply that they have to be played in that order. They are independent missions. Choose the one you like the most and solve the plot!

Dire Foes Mission Pack 1: Train Rescue

Two women will fight to rescue the prisoner of Yu Jing. Indigo Fusilier Bipandra spurred on by something more than loyalty, and the Treitak Anyat by the secrets Angus doesn’t know he carries in his Cube.

Find out what the fate of poor Angus will be with the “Train Rescue” mission and play this new scenario with its true protagonists!

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Angus' latest blunder has had him taken prisoner by the enemy. Information on the Mag-Lev train transporting him has been leaked, but the specific container holding his life support pod remains unidentified. The purpose of this mission is to rescue Angus, with the goal of

debriefing him and figuring out what it is he knows that makes him so valuable to the enemy. 

Your team will take the Mag-Lev by force when it stops at one of its loading stations. You must access the containers’ unlock codes from one of the train’s tractor cars. With

These codes you can open containers until you locate Angus and move him to the extraction point.

Alertness, swiftness and firmness must be your operational principles in this mission. You will receive further details on your comlog upon departure

 

Fusilier Índigo Bipandra

Treitak Anyat

Fusilier Angus

Go to Dire Foes Mission Pack 1

Dire Foes Mission Pack 2: Fleeting Alliance

Absolutely unbelievable! ALEPH and Nomads collaborating together? What could force Vortex Lupe Balboa and Sgt. Chandra Thrasymedes to cooperate in a mission where they are supposed to confront each other? What secrets do these two elite operators hide? Discover it with the “Fleeting Alliance” mission and play this new scenario with its true protagonists!

Mission accomplished! Or almost. All that’s left now is to evacuate your team from the ship and leave no trace of your presence there. If you can’t get them all out, at least make sure no one who can be interrogated is left behind.

Now go do what needs doing: turn on the emergency generator to activate the evacuation system so it can’t be deactivated from the ship’s command bridge. Then, get hold of the evacuation console and the Marine Engineering Officer on duty, to keep them from aborting the operation. Doesn’t sound too hard. Unsurprisingly though, there’s bad news and worse news. The bad: for a summit like the one you just sabotaged, even a civilian cruise ship like the SS Stella Solaris has been fitted with armed securibots. The worse: the rival team probably has the same escape plan as you.  You weren’t able to locate the second pass key for the Evacuation System, so chances are they have it. Without it, there is no way out. You need two pass keys to activate the system, and they can only be entered by authorized personnel. Check your comlog: even if you take the key from them, there isn’t time to forge a second authorization. Come to think of it, your enemies are in the same predicament as you, aren’t they? That means you can convince them to strike a truce of some kind until the evacuation system is up and running, and then…then bullets can fly.

Characters included:  Lupe Balboa (CCW), Marine Engineering Officer and Thrasymedes Infiltrator (Infiltration) (Submachine gun).


Go to Dire Foes Mission Pack 2

Dire Foes Mission Pack 3: Dark Mist

Clandestine actions into the deepest darkness! Intel Isobel MacGregor, an expert Caledonian data-thief, and Guǐ Fēng Yuriko Oda, elite saboteur and Kempeitai killer, fight each other in the deepest darkness, and a poor Comm-Tech is caught in the middle of their struggle! To know what the final result of the “Dark Mist” mission will be, play this new scenario with its true protagonists!

Taking advantage of one of the wandering clouds of Dark Mist— signal-jamming nanobot formations—that failed to dissolve on its own after the Commercial Conflicts on Ariadna, High Command has decided to disrupt the enemy communications capabilities in the area.

The special operations team must mark the antennae assigned to the enemy by the company and then activate a generator to send the bombing authorization from a comm console. Mission parameters include keeping the console and civilian personnel from raising the alarm and aborting the operation.

Isobel Mcgregor (Assault Pistol)

Yuriko Oda (Combi Rifle)

Comm-Tech

Go to Dire Foes Mission Pack 3

Dire Foes Mission Pack 4: Flee or Die

A totally new mission box which contains a pair of enemy characters and also a Civilian model, with beautiful printed artwork In Flee or Die you will see the PanOceanian Military Orders fighting against the Hassassins.

 Duel of Faiths! Boosted by the highest ideals, the Hassassin Yasbir and Brother Konstantinos fight for the life of the CEO of MagnaObra. Must she pay for the crimes of this corporation, or will she be protected? Who will prevail?

The private shuttle of an influential executive has been shot down during its climb towards low orbit around planet Paradiso. The executive, however, managed to survive the attack by evacuating the shuttle inside a Crash Coffin that has landed in an uninhabited region of the planet. A rescue unit has been dispatched to the projected landing area in order to facilitate an immediate extraction of the executive and safeguard her and the data she was transporting. To that effect, it is imperative that the Distress Beacon in the Crash Coffin be activated, so it can lead the extraction vehicle to the exact landing spot. Be advised, we are not out of the woods yet. Whoever downed the shuttle will surely try to finish the job, even if they have to do it by hand.

Brother Konstantinos (CCW)

 

Hassassin Husam Yasbir (Holoprojector L1) (Viral CCW)

V.I.P. Executive

Go to Dire Foes Mission Pack 4

 

Dire Foes Mission Pack 5: Viral Outbreak

Another mission box providing two enemy characters and also a Civilian model, printed artwork In Viral Outbreak, the opposing forces are the Tohaa and the Shasvastii.  The HAZMAT A1 Specialists are called “the ghosts of the dead zones”. And there, in such a hostile environment, is where the Hatail Aelis Keesan and the perfidious Corax Hasht will resolve all their issues with blood and fire!

 

Releasing the virus when you noticed a rival team in the facilities looked like the perfect diversion tactic to get the hell out of there in the confusion. Well, turns out your opponents are just as tough as you, and a viral outbreak isn’t going to discourage them. And you didn’t consider that these scientific facilities always have some heroic technician or other pleb ready to risk their life to save the day. So now you have to activate the Decontamination Chambers for the system to let you out, and some of your men are infected with the virus you released. You still have to take control of the main Console before the job is done, in addition to keeping an eye on the lab’s HAZMAT Specialist to keep her from messing with your plan. And don’t forget about the hostiles lurking around…

This mission was not particularly hard, but your decisions took it all the way to Shitstorm Level. Now you’ll have to play it by ear if you want to find some sort of way out of this. Above all, stay frosty.

Corax Hasht (Spitfire)

Hatail Aelis Keesan (Pistol)

HAZMAT

Ver Dire Foes Mission Pack 5


These are the first 5 boxes of Dire Foes. If you want to continue reading the second and final part of the review, where you will find the latest packs, two of them specially designed for Infinity CodeOne, you can do it here >

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