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Infinity N4 v2.0 Rules

Juan Lois

Juan Lois "Helllois"

Infinity N4 v2.0 Rules

Hello Infinity players!

Today we have a very important announcement that affects the Infinity N4 rules, as we have updated them to version 2.0! This update is very important as it consists of several changes and integrations with other documents, making this updated version of the rules the most complete version of N4 to date.

The development team has worked hard to create a document that combines both the annex document (which included certain special rules as well as Fireteams) and various issues derived from the FAQ, as well as to correct errata in the document.

In addition, modifications have also been made to the wording, such as incorporating the clarification of whether an Dodge Roll opposes an Attack of Berserk; how the exchange of Attribute values in Saving Rolls interacts with Bioimmunity or incorporating the explanation of Impetuous Movement that was determined through the FAQ.

A clear change in wording can be found, for example, in the explanation of Loss of Lieutenant, clarifying that it does not apply if the Lieutenant is on the board even in the form of a Marker, putting an end to doubts about whether this situation occurred when deploying the Lieutenant in camouflage, for example.

We have also taken the opportunity to incorporate clarifications with skills that previously had no interaction between them, such as Hidden Deployment and Holoprojector or how works skills with some MOD, such as Mnemonica and Lieutenants with the +1 Order MOD or Neurocinetics with MOD to B.

Another important change in this update comes from the FAQ and is the change in the Order Expenditure Sequence, which has been incorporated in this version of the rules, allowing the Active Troop to check the Enemy ARO by checking the Zone of Control. We have also determined the exact point in the Order Expenditure Sequence of when Dodging or the effect of Alert!

More notable changes! In this case, in the way of measuring Climbing and Jumping movements. With this tweak, we aim to streamline and make it a bit easier to maneuver using those special movements.

The rule of the previous ITS season has also been permanently incorporated, which gave the option to Impetuous Troops equipped with Motorbikes to choose between remaining Impetuous or losing that characteristic and being able to benefit from the Cover MOD.

Another wording that has been modified in this update is the Total Control rule, as well as the Possessed State rule to clarify what happens to TAGs without a Pilot or destroyed Remote Pilots, considerations regarding whether it is Ally or Enemy, and the clarification of whether a Pilot can mount or dismount while their TAG is in this state, also reflected in the Move skill.

And regarding Fireteams, we wanted to keep the Composition bonuses private information until their player declares any of the skills that benefit from these bonuses, to maintain a bit of "mind games" when using troops with HoloMasks.

As you can see, a very big job! And these are not the only changes, there are many more in the new document, and you will be able to find them easily because they will be marked with blue text.

We hope that this new version of the document is useful to you and we will continue to work on polishing the rules and the FAQ, to keep the game as up-to-date as possible.

Good luck with the dice!

DOWNLOAD THE N4 RULES v2.0 HERE

Juan Lois

Juan Lois "Helllois"

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